I've got two DualShock 2 controllers for it, so nobody has to use a sucky controller for 2-player games.
This game is a pale shadow of its predecesor. The open-ended exploration of LoK:SR is gone. The powers gained in LoK:SR are gone. You find more elemental forges, but the manner in which they work is nonsensical when compared with the fire forge of the first game (why the bloody hell would there be all these "elemental fonts" all over the place?). But it had some decent story buried in it. It may not have been even half as good as LoK:SR, but it's still a decent game.
This game doesn't seem to fit with the rest of the series. It's set a few centuries after BO:LoK and many centuries before LoK:SR. Kain lost all his powers from BO:LoK, gains all sorts of powers that he doesn't appear to have in LoK:SR, the enemies are these strange entities that didn't play a major part in the other games up to this point, the presence of both Janos Audron and Vorador is poorly explained, and so on. It's still a fun game though.
The gameplay in this game is weak. They spent too much energy on combat, and as a result it's downright goofy, with aerial combos and such. The camera controll totally sucks ass. On top of that, the game is full of bugs -- the controller stops responding in the middle of Raziel's fights far too often.
That said, this game redeemed the series. Somehow, they gave Kain powers from both LoK:BO and BO2, they tied in the broken monsters from SR2, they tied in all four plots from all four previous games, and they turned it into one coherent storyline that's actually satisfying. It fills me with joy.
I play these on the PS2. The size of the PS1 game library made getting a PS2 a no-brainer for me. I've also got the PS1 mouse and have ordered the ASCII Grip one-handed controller (I'll post pics when I get it).
This is my favorite PlayStation game in the series. The storyline was great, and it actually caught me by surprise several times. I originally played this on the PC, but that version had bugs that prevented me from finishing it. As a result, this game is the whole reason I bought a PlayStation to begin with.
This is my second-favorite pre-PS2 FF game. I like the mix of SF and fantasy, and I like the look of things, and I even liked the use of music.
A disappointment to me, though many folks like it better than 7 and 8. Basically, the big-headed BESM look of the game is a major downside for me.
Too complicated.
I like totally goofy cart racers. I like Final Fantasy. How could I pass this up?
This is NetHack ported to the PlayStation. No kidding. Really, no kidding. The dungeons are random. The items you find are unidentified. You have a "dog" (well, okay, it's a sidekick that starts out as a moogle and can vary as the game goes on). It's NetHack.
I bought this during a long dry spell between Final Fantasy releases. It's actually pretty good. The combat requires more twitch skill than I've got if you want to be perfect at it, but the visuals are very pretty and the storyline is somewhat satisfying.
Very good game, with a wonderful premise. The premise: mitochondria are essentially sentient and evil. Thus, as there's theoretically a "mitochondria eve", once the evil mitochondria "wake up", there's also a "parasite eve". It plays basically like a Final Fantasy game with a one-character party, but it's set in the modern world, in the real world.
When I first played it, it was the best horror game ever. If not for the rest of the series, it still would be. Nora can't play this. She tried once, at night with the lights off. Something frightening happened and the controller throbbed, and she threw it at the TV. Now she's afraid that if she plays it, she'll break the TV. So, I have to play it while she watches from the couch across the room.
Most bizarre Tetris-clone ever.
Best multiplayer "Battle Tetris" game I've ever played.
Very fun morally ambiguous game in which you play the vampire Kain. The gameplay is something like the middle of the Ultima series. The storyline is fun and satisfying.
One of the best games on the PlayStation. Very good gameplay, very good story, just very good all around. Almost the perfect game.
I've got a regular controller, a "WaveBird" wireless controller, an extension cable, a GameBoy Advance connection cable, and a GameBoy Advance player. I'll be getting another WaveBird soon, and the Cube has 4 controller ports on it, so this should be pretty good for party games.
They call it "Phantasy Star Online", but it's got a perfectly fun offline mode. You can even play multiplayer split-screen, even with four players, and certain missions let you download minigames to a GameBoy Advance.
I've got a 3rd party link cable that will link 2-4 players. With Nintendo's cable, if n people want to play, you have to have n-1 cables, which makes it annoying to arrange. Combine the 4-player link cable with the fact that some GBA games don't need a cart for each player and multiplayer wackiness ensues.
This game is amazingly fun. I'm always looking for players to link up with.
This has a multiplayer mode that doesn't require extra carts and works with up to 4 players. So, if you've got a spare GBA and are near my office around lunchtime or the end of the day...
This is another title with a multiplayer mode that doesn't require extra carts and works with up to 4 players.
Jesus Christ. This cart has Asteroids, Battlezone, Centipede, Missile Command, Super Breakout, Tempest, and a stupid trivia game. Tempest is one of the best arcade games ever, so there was no way for me to avoid getting this cart.